[Conventional Name] |
[C++ Type] |
int |
LfInt |
float |
LfFloat |
string |
LfString |
matrix2 |
LfMatrix2 |
matrix3 |
LfMatrix3 |
matrix4 |
LfMatrix4 |
vector2 |
LfVector2 |
vector3 |
LfVector3 | LfVector | LfPoint | LfColor |
vector4 |
LfVector4 |
transform |
LfTransform |
intarray |
LfInstanceArray < LfInt > |
floatarray |
LfInstanceArray < LfFloat > |
matrix2array |
LfInstanceArray < LfMatrix2 > |
matrix3array |
LfInstanceArray < LfMatrix3 > |
matrix4array |
LfInstanceArray < LfMatrix4 > |
vector2array |
LfInstanceArray < LfVector2 > |
vector3array |
LfInstanceArray < LfVector3 > |
vector4array |
LfInstanceArray < LfVector4 > |
transformarray |
LfInstanceArray < LfTransform > |
camera |
LfInt |
imager |
LfInt |
interior |
LfInt |
interface |
LfInt |
light |
LfInt |
material |
LfInt |
object |
LfInt |
pattern |
LfInt |
texture |
LfInt |
trimmer |
LfInt |